This video is part of a series which final design is a Controlled Datapath using a structural approach. A Structural approach consist in designing all components needed for the design such as gates to form subsystems and then joining them together to form a larger design like adders and Arithmetic logic units,etc.
The design in these labs was first developed in VHDL you can check the final VHDL version in the link below as well as intructions on how to set up the Waveshare development board to get started, the setup is the same for VHDL and Verilog:
Lab Sheets:
http://viahold.com/y37
Lab guide
http://cogismith.com/1OwP
The complete video tutorial at:
https://youtu.be/_lZcWH0gjIw?list=PLZqHwo1YWqVMSdkQOYC_W0o59LWnZvFn4
The design in this lab covers the basics of microcontrolller structural design
Intended Controlled datapath design design:
Datapath and controller internals:
VHDL code
Component ( 1 bit tri state buffer )
The design in these labs was first developed in VHDL you can check the final VHDL version in the link below as well as intructions on how to set up the Waveshare development board to get started, the setup is the same for VHDL and Verilog:
Lab Sheets:
http://viahold.com/y37
Lab guide
http://cogismith.com/1OwP
The complete video tutorial at:
https://youtu.be/_lZcWH0gjIw?list=PLZqHwo1YWqVMSdkQOYC_W0o59LWnZvFn4
The design in this lab covers the basics of microcontrolller structural design
Intended Controlled datapath design design:
Datapath and controller internals:
This is another components which will be used to construct the datapath. Refer to the lab sheets(lab 3) :
VHDL code
library IEEE;
use IEEE.STD_LOGIC_1164.ALL;
entity nbittristatebuffer is
generic(n:positive:=4);
Port ( datain : in STD_LOGIC_VECTOR (n-1 downto 0);
enable : in STD_LOGIC;
output : out STD_LOGIC_VECTOR (n-1 downto 0));
end nbittristatebuffer;
architecture Behavioral of nbittristatebuffer is
component tri_buff
Port ( Input : in std_logic;
enable : in std_logic;
Output : out std_logic);
end component;
begin
inst:for i in n-1 downto 0 generate
A: tri_buff port map(datain(i),enable,output(i));
end generate;
end Behavioral;
LIBRARY ieee;
USE ieee.std_logic_1164.ALL;
ENTITY nbittristatebuffertest IS
END nbittristatebuffertest;
ARCHITECTURE behavior OF nbittristatebuffertest IS
-- Component Declaration for the Unit Under Test (UUT)
COMPONENT nbittristatebuffer
PORT(
datain : IN std_logic_vector(3 downto 0);
enable : IN std_logic;
output : OUT std_logic_vector(3 downto 0)
);
END COMPONENT;
--Inputs
signal datain : std_logic_vector(3 downto 0) := (others => '0');
signal enable : std_logic := '0';
--Outputs
signal output : std_logic_vector(3 downto 0);
-- No clocks detected in port list. Replace <clock> below with
-- appropriate port name
constant <clock>_period : time := 10 ns;
BEGIN
-- Instantiate the Unit Under Test (UUT)
uut: nbittristatebuffer PORT MAP (
datain => datain,
enable => enable,
output => output
);
-- Stimulus process
stim_proc: process
begin
-- hold reset state for 100 ns.
wait for 100 ns;
datain <= "1001";
wait for 100 ns;
enable <= '0' ;
wait for 100 ns;
enable <= '1' ;
wait for 100 ns;
wait;
end process;
END;
Component ( 1 bit tri state buffer )
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