This video is part of a series which final design is a Controlled Datapath using a structural approach. A Structural approach consist in designing all components needed for the design such as gates to form subsystems and then joining them together to form a larger design like adders and Arithmetic logic units,etc.
The design in these labs was first developed in VHDL you can check the final VHDL version in the link below as well as intructions on how to set up the Waveshare development board to get started, the setup is the same for VHDL and Verilog:
Lab Sheets:
http://viahold.com/y37
Lab guide
http://cogismith.com/1OwP
The design in this lab covers the basics of microcontrolller structural design
Intended Controlled datapath design design:
Datapath and controller internals:
Parts working on now (shifter):
VHDL code:
Component (1 bit 2 input multiplexer ) code in the description of the video
Component ( four input multiplexer ) code in the description of the video
The design in these labs was first developed in VHDL you can check the final VHDL version in the link below as well as intructions on how to set up the Waveshare development board to get started, the setup is the same for VHDL and Verilog:
Lab Sheets:
http://viahold.com/y37
Lab guide
http://cogismith.com/1OwP
The design in this lab covers the basics of microcontrolller structural design
Intended Controlled datapath design design:
Datapath and controller internals:
Parts working on now (shifter):
This is another components which will be used to construct the datapath. Refer to the lab sheets:
library IEEE;
use IEEE.STD_LOGIC_1164.ALL;
use IEEE.STD_LOGIC_ARITH.ALL;
use IEEE.STD_LOGIC_UNSIGNED.ALL;
---------------------------------------------------------
-- Top level design
---------------------------------------------------------
entity nBitShiftRotateM is
generic(n:positive:=4);
Port (Data_In1 : in std_logic_vector(n-1 downto 0);
Data_In2 : in std_logic_vector(n-1 downto 0);
Right_In : in std_logic;
Right_Select : in std_logic;
Left_In : in std_logic;
Left_Select : in std_logic;
Control : in std_logic_vector (1 downto 0);
Output : out std_logic_vector (n-1 downto 0));
end nBitShiftRotateM;
---------------------------------------------------------
-- Top level design
---------------------------------------------------------
architecture Behavioral of nBitShiftRotateM is
--COMPONENT: two_input_mux
component twoinputmultiplexer
Port ( a : in STD_LOGIC;
b : in STD_LOGIC;
s : in STD_LOGIC;
output : out STD_LOGIC);
end component;
--END COMPONENT: two_input_mux
--COMPONENT: fourInputMux
component fourinputmux
port (
a : in std_logic;
b : in std_logic;
c : in std_logic;
d : in std_logic;
control : in std_logic_vector(1 downto 0);
output : out std_logic
);
end component;
--END COMPONENT: fourInputMux
--SIGNALS
signal muxToFour, muxToFourZero: std_logic;
begin
inst: for i in n-1 downto 0 generate
if1: if i = n-1 generate
twoMux: twoinputmultiplexer port map (Data_In1(0),Left_In, Left_Select, muxToFour);
fourMuxTwo: fourinputmux port map (Data_In1(i), Data_In1(i-1), muxToFour, Data_In2(i), Control, Output(i));
end generate;
--When i is 0
if2: if i = 0 generate
twoMuxZero: twoinputmultiplexer port map (Data_In1(n-1),Right_In, Right_Select, muxToFourZero);
fourMuxZero: fourinputmux port map (Data_In1(0),muxToFourZero, Data_In1(1), Data_In2(0), Control, Output(0));
end generate;
--Else generate
if3: if ((i/=0) and (i/=n-1)) generate
fourMuxMid: fourinputmux port map (Data_In1(i),Data_In1(i-1), Data_In1(i+1), Data_In2(i), Control, Output(i));
end generate;
end generate;
end Behavioral;
Component (1 bit 2 input multiplexer ) code in the description of the video
library IEEE;
use IEEE.STD_LOGIC_1164.ALL;
entity twoinputmultiplexer is
Port ( a : in STD_LOGIC;
b : in STD_LOGIC;
s : in STD_LOGIC;
output : out STD_LOGIC);
end twoinputmultiplexer;
architecture Behavioral of twoinputmultiplexer is
begin
process(a,b,s)
begin
case s is
when '0' => output <= a;
when '1' => output <= b;
when others => output <= b;
end case;
end process;
end Behavioral;
--s a b output
--0 0 0 0
--0 0 1 0
--0 1 0 1
--0 1 1 1
--1 0 0 0
--1 0 1 1
--1 1 0 0
--1 1 1 1
No comments:
Post a Comment