This video is part of a series which final design is a Controlled Datapath using a structural approach. A Structural approach consist in designing all components needed for the design such as gates to form subsystems and then joining them together to form a larger design like adders and Arithmetic logic units,etc.
The design in these labs was first developed in VHDL you can check the final VHDL version in the link below as well as intructions on how to set up the Waveshare development board to get started, the setup is the same for VHDL and Verilog:
Lab Sheets:
http://viahold.com/y37
Lab guide
http://cogismith.com/1OwP
The complete video tutorial at:
https://youtu.be/_lZcWH0gjIw?list=PLZqHwo1YWqVMSdkQOYC_W0o59LWnZvFn4
The design in this lab covers the basics of microcontrolller structural design
Intended Controlled datapath design design:
Datapath and controller internals:
VHDL code
Test bench :
Component ( T flip flop ) code in the video description
The design in these labs was first developed in VHDL you can check the final VHDL version in the link below as well as intructions on how to set up the Waveshare development board to get started, the setup is the same for VHDL and Verilog:
Lab Sheets:
http://viahold.com/y37
Lab guide
http://cogismith.com/1OwP
The complete video tutorial at:
https://youtu.be/_lZcWH0gjIw?list=PLZqHwo1YWqVMSdkQOYC_W0o59LWnZvFn4
The design in this lab covers the basics of microcontrolller structural design
Intended Controlled datapath design design:
Datapath and controller internals:
This is another component which will be used in the controlled datapath. Refer to the lab sheets(lab 3) :
VHDL code
library IEEE;
use IEEE.STD_LOGIC_1164.ALL;
use IEEE.STD_LOGIC_ARITH.ALL;
use IEEE.STD_LOGIC_UNSIGNED.ALL;
entity n_bit_ripple_counter is
generic(n: positive:= 8);
Port ( CLK : in STD_LOGIC;
reset : in STD_LOGIC;
Q_outputs : inout STD_LOGIC_VECTOR (n-1 downto 0);
Q_bar_outputs : inout STD_LOGIC_VECTOR (n-1 downto 0));
end n_bit_ripple_counter;
architecture Behavioral of n_bit_ripple_counter is
component Tflipflopasynchronous
Port ( reset : in STD_LOGIC;
CLK : in STD_LOGIC;
q : inout STD_LOGIC;
qnot : inout STD_LOGIC);
end component;
signal tonextT:std_logic_vector(n-1 downto 0);
begin
--Q_bar_outputs<=tonextT;
inst : for i in n-1 downto 0 generate
if1: if i = 0 generate
T_it: Tflipflopasynchronous port map ( reset, CLK, Q_outputs(i),Q_bar_outputs(i)) ;
end generate;
if2:if i/=0 generate
T_it: Tflipflopasynchronous port map ( reset, Q_bar_outputs(i-1), Q_outputs(i),Q_bar_outputs(i)) ;
end generate;
end generate;
end Behavioral;
Test bench :
LIBRARY ieee;
USE ieee.std_logic_1164.ALL;
ENTITY n_bit_ripple_counter_test IS
END n_bit_ripple_counter_test;
ARCHITECTURE behavior OF n_bit_ripple_counter_test IS
-- Component Declaration for the Unit Under Test (UUT)
COMPONENT n_bit_ripple_counter
PORT(
CLK : IN std_logic;
reset : IN std_logic;
Q_outputs : INOUT std_logic_vector(7 downto 0);
Q_bar_outputs : INOUT std_logic_vector(7 downto 0)
);
END COMPONENT;
--Inputs
signal CLK : std_logic := '0';
signal reset : std_logic := '0';
--BiDirs
signal Q_outputs : std_logic_vector(7 downto 0);
signal Q_bar_outputs : std_logic_vector(7 downto 0);
-- Clock period definitions
constant CLK_period : time := 10 ns;
BEGIN
-- Instantiate the Unit Under Test (UUT)
uut: n_bit_ripple_counter PORT MAP (
CLK => CLK,
reset => reset,
Q_outputs => Q_outputs,
Q_bar_outputs => Q_bar_outputs
);
-- Clock process definitions
CLK_process :process
begin
CLK <= '0';
wait for CLK_period/2;
CLK <= '1';
wait for CLK_period/2;
end process;
-- Stimulus process
stim_proc: process
begin
-- hold reset state for 100 ns.
wait for 100 ns;
wait for CLK_period*10;
wait for 100 ns;
-- both outputs start undefined 'U'
reset <= '1';
-- this sets Q to '0' and Q_bar to '1'
-- note that while reset is asserted, the flip-flop
-- does not react to the clock signal
wait for 120ns;
reset <= '0';
-- after reset changes to 0, the Q output value will toggle
-- on each rising clock edge.
wait for 100 ns;
reset <= '1';
wait for 120ns;
reset <= '0';
wait for 100 ns;
reset <= '1';
wait for 120ns;
reset <= '0';
wait for 100 ns;
reset <= '1';
wait for 120ns;
reset <= '0';
wait for 100 ns;
reset <= '1';
wait for 120ns;
reset <= '0';
wait for 100 ns;
reset <= '1';
wait for 120ns;
reset <= '0';
wait for 100 ns;
reset <= '1';
wait for 120ns;
reset <= '0';
wait;
end process;
END;
Component ( T flip flop ) code in the video description
TUTORIAL ON HOW TO ADD CLOCK TIMING CONSTRAINTS IN A MODULE
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